Written by Jeremy Morgan, tabletop games editor, gamer, and software developer.
About | Planescape4E

First Editing Gig

26 August 2013

Great news, everybody! I’m in the process of contracting for my first paid, freelance editing job! It’s something I’ve been meaning to do for some time, and I now have the opportunity and the drive to make it happen. I wanted to take a minute and capture the spirit of what’s going on with me internally.

First, let me discuss why I’m doing this. I want to go to Metatopia this year; for those that don’t know, it’s a convention for game designers. I’ve known of its existence for a few years now, and I’ve always intended on going. Unfortunately, I’ve never been able to, until this year. I’m making a commitment to go. I’m even trying to raise the funds by editing.

It’s hard to describe the emotions that I have, but I’m going to try. It’s mostly excitement mixed with pride. I got the job, and I’m going to do my best. I’m getting what I want, and it’s a step to where I want to be. I know that this feeling will fade, and I’ll need to remember it to carry through the inevitable thoughts of “Am I doing a good job? Am I cut out for this?” that will follow.

It seems odd to me that the demons of doubt rise up like this to wage war with the angels of accomplishment. Having spoken to so many others that have experienced this, I’ve resolved that the battle will come, and I will be vindicated at the end.

Huge thanks to all of you (yes, you!) who have supported me. I also have to give a special shout-out to John Adamus, as he’s given so much of his time to mentoring me.

Oh, and if you need some editorial work done, tweet at me or find me on Google+. No project too small.


BeefGriller said:

Congratulations! :-)


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